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Documenting trajectories in design space: a methodology for applied game design research
Khaled R., Lessard J., Barr P. FDG 2018 (Proceedings of the 13th International Conference on the Foundations of Digital Games, Malmö, Sweden, Aug 7-10, 2018) 1-10, 2018. Type: Proceedings
The processes and methods used in the creation of games are often significantly different from conventional software engineering approaches. In this paper, the authors propose a research methodology for game design, framed as a way of ...
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May 2 2019
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